

Running ahead of your units, enemies will target you and will easily take you down in only a handful of shots. With specific enemies (or “tin cans” as they are referred to) being able to transform into more powerful versions by absorbing incoming fire, swapping to the appropriate firing mode becomes a necessity.Įach mission requires you, the commander, to strategically lead your troops through the maze of inconveniently placed alien towers. For example, Assault Hounds are capable of slowly spinning a powerfully gatling gun, but the alternate walker form (Hell Hounds) features a powerful short-ranged set of flamethrowers. The action becomes dynamic as the units are capable of transforming into various forms, depending on the situation. Easily moving in and out of the battlefield, it is your duty as the commander to direct your offensive units along defined routes. Anomalies are still appearing across the globe, and unseen enemies not found in the original are waiting to be found. The narrative plays out across more than a dozen (14 to be exact) story-driven chapters. The final hope hinges on the recovery of lost plans for a project that could wipe out the entire mechanical invading alien race. Most of the world becomes a frozen tundra during the war, as the remaining Earth forces are fighting a losing battle. Anomaly 2 was originally released last year (2013) on PC, but this marks the first time the sequel has been ported to a current-generation console.

By flipping it upside down, you’ll be placing offensive units on the battlefield instead of immobile towers in a defensive manner. 11 Bit Studios has certainly carved out a niche for themselves in the tower defense market by innovating the core gameplay of the genre.
